Enter the message in the orange input field.Create a new Card and select the ProtoPie Connect component.Optional: Choose a value to be sent with the message.Select “ProtoPie Studio" as the channel.Configure a trigger and use the “Send” response.It behaves similarly to the connection between Signal Tower components. If your ProtoPie Connect server should not be at the default location, e.g., it is not running on your computer but on someone else's, then you can simply change the address in the field filled with Usually, this address should work with your setup.Ībove the text field and if expanded, you can see the last communication between ProtoPie and blokdots. If blokdots is able to connect to the ProtoPie Connect software-so if the software is up and running-the little connection indicator at the bottom left of the ProtoPie icon should turn green. Once you selected the ProtoPie Connect component component in the Live View you will see the slot shown above. “ToggleLED” is better than “Toggle the LED light on or off”. You can experiment with what’s possible by creating your own messages to be send and received. You don’t need to do anything with the value in ProtoPie, but you can.įor the return route – sending messages from ProtoPie to blokdots – you can use messages to trigger behavior on the If…then cards or if you want to use a value from ProtoPie to fade an LED in and out, you can use a Map…onto card to map the incoming value to the hardware component in blokdots. if you use the ProtoPie Connect component with a potentiometer you will get the values from 0 to 1023 that you receive from the potentiometer attached to the message. When you use ProtoPie Connect for the Then action of any input capable hardware component, the integration will send the message and will also try to send a corresponding value with the message. The orange message field in blokdots corresponds to the Message field in the Send/Receive trigger in ProtoPie. If you want to play around a little more with it, take a look at the ProtoPie Connect component in blokdots. With the help of ProtoPie Connect we can tap into the messaging system and exchange messages between blokdots and ProtoPie. It’s a nifty feature that lets different prototypes talk to each other. In order to let blokdots talk to ProtoPie we’re making use of the messaging feature built into ProtoPie via the Send / Receive triggers. Take a look at the ProtoPie Player Integration to connect blokdots and ProtoPie without using ProtoPie Connect. This component only works with ProtoPie Connect, available in ProtoPie’s Pro and Enterprise plans.
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